AiSolve is an award-winning, patent-holding, forward-thinking team of digital experts. Since 2007, we’ve been developing turnkey solutions for the world’s biggest trendsetting brands. We’re mould-breakers, originators, but pragmatic to the core. We’re the people who can make your next great idea happen.
From hardware to software, virtual reality to augmented reality, our methodology is the same. We take a client’s concept or problem, consult eclectic inspirations, infuse a little creativity, and output usable, profitable, digital applications. And everything we do is driven by a potent mix of process and innovation.
We’re passionate about turning cutting-edge technologies into profitable business tools, because we think tech is only valuable when it delivers meaningful solutions with measurable benefits. Our roots are academic, now we do commercial – because research is wasted when it isn’t put to practical use.
We cut our teeth on AI. Founded by a team of post-grads who specialised in Artificial Intelligence, it’s at the core of everything we do.
We actively engage in AI R&D, continually building on a bedrock of skill and understanding. That expertise is applied in all facets of our work, leading to dynamic, smart, and usable digital products that respond to the needs of their users.
Top notch 3D design contributes to a wide range of our projects. As a graphic illustration of that fact, our prowess is proven by an extensive portfolio.
Building around a team of dedicated digital animators, we provide 3D graphics for world-renowned brands. We create accurate reproductions of real-world settings as well as extraordinary imagined environments for everything from gaming to e-learning.
Our industry-leading augmented reality and object tracking technology is used by some of the biggest names in retail – and they love it.
Embedded into bespoke user-facing apps or utilised for internal logistics, the uses for our technologies are virtually limitless. And as the originators of proprietary software, we’re perfectly placed to imagine and execute exciting new applications.
Display technology is gaining prominence among digital pioneers, but this isn’t our first rodeo. We’ve been developing immersive display experiences for years.
Our experience and ongoing R&D puts clients at the front of the pack when it comes to VR learning, gaming and experiential content. We’re no strangers to big screen applications, and ‘Oculus Rift’ entered our vocabulary years ago.
Our clients know it: gaming leads to engagement statistics you can’t ignore. We deliver unputdownable experiences designed to create real business results.
With a portfolio full to bursting with gaming savvy, our team features experienced 2D and 3D animators who can turn their hands to a range of applications. For training, entertainment or marketing purposes, we know the winning combinations.
We create extraordinary POS and web experiences for retailers and FMCG brands, designed to prompt engagement and increase both footfall and sales.
We are revolutionising e-learning with smart virtual reality and gesture controlled tools that provide educators with effective, impactful training solutions.
Our proven 2D and 3D visualisation technologies deliver intuitive planning and sales solutions for real estate, interior design and construction companies.
Including haptic feedback and designed to work with bespoke hardware, our VR training solutions are perfectly placed to deliver results for healthcare clients.
From design to training, our visualisation and e-learning technologies are effective tools for the aerospace industry, primed for innovative implementations.
We deliver a range of solutions well suited to museum and gallery use, including 2D and 3D object recognition, visualisations and virtual reality experiences.
Deployed a fully integrated video wall that can display dynamic marketing content. Also developed custom video show reel to promote Funworks rides and experiences at Yas Mall, Abu Dhabi, UAE.
Developed custom 3D animation for Landmark Group to showcase ten unique Funworks edutainment experiences in their preshow area at Yas Mall, Abu Dhabi UAE.
Turn key solution. Client - Metro National Museum USA
Client - GAME
For rich virtual experience using next gen display technology. Client - Machani Group
Through-Screen experience. Client - Tesco, UK
In-store Experiences using virtual headphones. Client - PlugIns, Al-futtaim Group, UAE
Client - Jumpstreet USA
Turn key solution. Client - Metro National Museum USA
Prajay is a visionary in the fields of immersive gaming, 3D simulation technology and interactive media solutions. Graduating with a research Masters in computer science, Prajay determined to found AiSolve during his PhD studies – seeking an opportunity to turn research into valuable commercial tools. As an inventor, he holds multiple patents and has been a key team member behind several patented technologies. Prajay has also been recognised for his revolutionary work in both hardware and software by multiple innovation awards. He now applies his trademark insight for clients across the Middle East, Europe and North America, with his professional reputation for developing turnkey applications and integrated technologies growing from each project delivered.
Richard is AiSolve’s retail guru, having joined the Senior Management Team as Chief Commercial Officer. He is also the Co-founder and CEO of Ads Reality Limited, an offshoot of AiSolve focused on AR retail solutions. Richard’s experience brings him to AiSolve following roles as a CEO at an augmented reality firm and a Managing Director at an interactive media agency. As a result, he brings direct experience perfectly placed to create extraordinary results for clients. He has more than 20 years of experience in entertainment, supply chain and media. Complementing a range of board-level positions, Richard has also been Senior Vice President at BMG Music and held a leading sales position at Disney. Richard’s management consultancy helps digital startups with business planning and securing venture capital and with past clients including Tesco and SanDisk.
A specialist in Artificial Intelligence with a Masters degree in Computer Games, Pranay plays a leading role in the AI brains behind AiSolve. He provides direction for the company’s digital muscle by driving technical growth, constantly pushing innovation and the adoption of bleeding edge technologies as the chief technical validator of emerging ideas and developments. Away from his day-to-day work, he’s an active and valued contributor towards the online AI community. Prior to co-founding AiSolve, Pranay spent many years at Realtime Worlds UK, a Scottish games company – winning several awards for his innovative work.
Devi brings her own unique blend of digital know-how and management savvy to the team. More than a decade of experience guiding businesses through strategic planning, project management and delivery marks Devi out as an exemplary leader. The driving force behind the design and development of innovative gaming and interactive technologies, Devi has played mission-critical roles in a number of award-winning projects. Having introduced and integrated technology into education, training and administrative programs across the UK, Europe and South East Asia, Devi leverages extensive experience in her work with clients. Over the years she has also been instrumental in creating sustainable growth and securing funding for tech SMEs and startups.
Tom is an experienced senior software engineer with a first class degree in Computer Games Development. As well as receiving the Student Advancement Award from his time in academia, Tom demonstrated a natural affinity for technical direction, excelling in turning briefs into responsive, intelligent solutions. Tom is responsible for client requirements gathering, digging into deep and detailed needs analysis to establish a solid foundation for the development of valuable business tools. His input leads preempts our design phase, resulting in the implementation of capable solutions. in addition to these roles, Tom manages our development team, ensuring they meet project objectives on time, on brief and on budget.
Shortly after graduating with a First Class degree in Computer Animation, Elliot joined AiSolve as a 3D Artist. Ever since, Elliot has continuously broadened his skill set and knowledge of 3D packages through practical experience across a wide range of projects.
Anton has worked on major Disney animations, gaining stellar experience prior to joining us. He now oversees all animation at AiSolve, supervising our animation team as well as lending his own capable hand to projects, and keeping our standards sky high in the process.
Momotaz graduated with a Law degree, LLB Honours from the University of Hertfordshire. With a keen interest in Employment and Corporate Law, Momotaz aims to further progress her practical experience with a view to practicing as a Solicitor in the near future. As AiSolve’s Human Resources Administrator, Momotaz takes care of all employee needs within the company, acting as the first port of call for HR and staffing requirements.
Nayland is our utility player, working across a variety of projects as part of the day-to-day requirements at AiSolve. Nayland applies previous experience in video editing, camera work and photo editing to a wide range of tasks in the course of our work for clients.
Udhayakumar is a Software Engineer who is involved in all phases of our software development. He has extensive knowledge of web and Windows development, as well as in-depth experience of cloud platform migration, integration and development practice.
Arif graduated from the University of Hertfordshire with a degree in Network & Interface Technology. Committed, self-motivated and willing to take up new challenges, Arif utilises his skill to deliver across a remit covering 3D/2D design, software development and network and server management.
Possessing a valuable combination of game development and computer animation skills, Alex designs and builds 3D animations for the characters and objects in our game environments. He also contributes to the technical setup of our 3D models for animation.
Calum is a capable developer whose valued contribution to our work comprises programming 3D and 2D applications for a diverse range of platforms using his proven skills in C#. His current focus is creating Augmented Reality apps for smartphones and tablets.
Graduating from the University of Abertay, Dundee with a masters in Game Development, Andrew possesses proven skills in 3D modelling, sculpting and texturing. Working across a wide range of software, plug-ins and toolsets, his talents help clients achieve stunning results.
Nadim graduated from the University of Hertfordshire with a degree in 3D Game Art. Providing support for game development, Nadim is an accomplished creator of highly-detailed objects and props for realtime gameplay, optimising our work for use further down the pipeline.
Bringing more than a decade’s professional experience in camera, layout and animation to the team, Siva is a crucial part of game development at AiSolve, creating the previsualisation (previz), layout and animation of our acclaimed 3D environments.
Graduating from the University of Bedfordshire in 2011 with a degree in Computer Games Development, Matt is passionate about gaming. Programming 3D and 2D applications in a variety of environments, his skills include adept handling of C++ and C#.
Our games team here at AiSolve have recently created a very unique fun game for young children. We were approached by the overseas company Onassis Cultural Centre based in Athens, who focus on various arts and theatre production. They host events that educate children and people of all ages through lifelong learning. They asked us to create a unique and artistic serious game that would run cross platform and they wanted it to both entertain and teach young adults. The idea of the game is to encourage young adults to learn about the creative and artistic skills that are required in the theatre production industry. We have used real job roles and locations from within the actual OCC building to give authenticity to the experience. That authenticity allows the user to passively learn about what happens inside the theatre while they have fun trying to solve the mystery. read more
17 August 2015
Hart House Business Centre
Bedfordshire, LU2 0SX
8 Berwick Street